Showing posts with label Asura's Wrath. Show all posts
Showing posts with label Asura's Wrath. Show all posts

Saturday, January 21, 2012

[Denki for Listening] Episode 6 - Here Comes a New Challenger


Despite Jhonny's absence, the crew carries on with myself and newcomer Maria Canales. We talk about several multiplayer-based games, focusing on some of 2011's most unique multiplayer games like Magicka and Trine 2, before focusing on the upcoming Asura's Wrath and my recent experience at the LG Cup's US Qualifiers. Continuing with the Capcom theme, we discuss the new announcement for Resident Evil 6 and news that Dead Rising 2 developer Capcom Vancouver will be working on a new IP, eventually springboarding into the age old discussion of creating new products versus utilizing established franchises.

Excuse the error at the end, but it was getting late and you can access our Facebook page here! Feel free to subscribe to us through iTunes and leave some feedback. If you have any questions or comments, go ahead and send them to info@denkiphile.com for us to read on the next podcast!

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02:15 - Magicka discussion
06:42 - The enjoyment and frustration of Trine 2
13:35 - Asura's Wrath impressions
15:48 - Discussion on dubbing and my horrible Nixon impression
20:12 - Reports on the LG Cup US Qualifiers
27:00 - Resident Evil 6's announcement discussion
31:05 - Capcom Vancouver's new IP

Sunday, January 15, 2012

[Demo Spotlight] Asura's Wrath (PS3)

In the barren month of January, where game releases are few and far in between, a demo for a hyped up game is quite appreciated. With a little over a month before its release, Asura’s Wrath has appeared on both the Playstation Network store and Xbox Live Arcade Marketplace. Filled with over the top action and excitement that reminds us of noteworthy action anime like Dragon Ball and Naruto, this game has already caught our eyes.

The demo offers two levels with vastly different playing styles, both of which exhibit the game’s changing controls and abilities rather well. The first has Asura fighting against a giant boss, a battle that will have players drawing up memories of the PS2 classic Shadow of the Colossus. Some parts of the battle work out like a generic action adventure title with Asura shooting plasma while avoiding incoming attacks. In the second stage, it’s a one-on-one duel, where plasma shots are put aside for fist fighting. Both of these showcase the game’s changing command list that is based on the stages and story rather than some tech tree. Once he has built up enough meter, burst will flash across the screen with a button prompt that will be the first of many more. Unlike traditional quick time event games, Asura’s Wrath flourishes on it and continually gives varying, appropriate commands. It manages to be cinematic without ever boring.

Everything about the game is sure to give anime fans chills. The designs look like they’re straight out of an episode of Naruto, mixing Asian mythology with machinery. Even better, a boss can have his starting monologue cut short with a single button press. It all contributes to Asura being nothing short of a badass and players a part of an anime episode with action packed battles. The biggest gripe with this so far is that the English voices also properly mirror a horribly dubbed anime, devoid of emotion and sounding just plain laughable at times. Hopefully a dual audio option will be available for the full release.

Asura’s Wrath seems to be Japan and Capcom’s answer for Sony’s own God of War, featuring both eastern mythical figures and a plethora of quick time events that deliver an exciting visual experience. It’s a shame the demo didn’t showcase anything other than boss fights, but it certainly has us hyped up for its release on February 21.